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Scream Jam 2025Game Design Document

Comprehensive documentation for our spooky game development journey

Spooky Game Jam Logo

🎯 Quick Start

Welcome to the comprehensive Game Design Document for Scream Jam 2025! This documentation serves as the central reference for all aspects of our game development, from initial concept to final implementation.

📅 Timeline

  • Preparation Phase: September 25 - October 9, 2025 (15 days)
  • Game Jam: October 10-17, 2025 (7 days)
  • Today: September 25, 2025 - Let's start brainstorming! 👻

🚀 Getting Started

  1. Start with Game Overview to understand our game concept
  2. Review Game Mechanics for detailed gameplay systems
  3. Check Development Timeline to plan your work
  4. Use Art Style Guide for visual consistency

📋 Document Structure

This GDD is organized into several key sections:

🎮 Game Jam Process

Preparation Phase (Sep 25 - Oct 9)

  • Week 1: Brainstorming, concept development, and team formation
  • Week 2: Detailed planning, prototyping, and preparation

Game Jam Phase (Oct 10-17)

  • Days 1-2: Core systems and mechanics implementation
  • Days 3-4: Content creation and integration
  • Days 5-6: Polish and testing
  • Day 7: Final polish and submission

👥 Team Roles

  • Game Designer: Game mechanics, level design, balancing
  • Programmer: Core systems, gameplay implementation
  • Artist: Visual assets, UI/UX design
  • Audio Designer: Music, sound effects, audio implementation

🔄 Document Maintenance

This document should be updated regularly as the project evolves. Key update triggers:

  • Major design changes
  • New feature additions
  • Technical requirement changes
  • Art style revisions
  • Audio design updates

Ready to create something spooky? Let's get started! 🎃

Released under the MIT License.