Development Timeline
📅 Project Overview
Project Duration
- Preparation Start: September 25, 2025 (Today)
- Game Jam Start: October 10, 2025 at 12:00 AM
- Game Jam End: October 17, 2025 at 12:00 AM
- Total Duration: 15 days preparation + 7 days game jam
Key Milestones
- Preparation Phase (Sep 25 - Oct 9): Planning, prototyping, and preparation
- Game Jam Phase (Oct 10-17): Development, content creation, and submission
🎯 Phase Breakdown
Phase 1: Preparation Phase (September 25 - October 9, 2025)
Duration: 15 days Focus: Planning, prototyping, and preparation for the game jam
Week 1: Brainstorming & Concept Development (Sep 25 - Oct 1)
[ ] Initial Brainstorming
- [ ] Game concept exploration
- [ ] Theme and setting decisions
- [ ] Core mechanic identification
- [ ] Target audience definition
[ ] Concept Development
- [ ] Game Design Document creation
- [ ] Art style exploration
- [ ] Audio direction planning
- [ ] Technical requirements
Week 2: Planning & Prototyping (Oct 2 - Oct 9)
[ ] Development Planning
- [ ] Task breakdown and assignment
- [ ] Timeline creation
- [ ] Resource allocation
- [ ] Risk assessment
[ ] Initial Prototyping
- [ ] Core mechanics prototype
- [ ] Basic gameplay loop
- [ ] Technical feasibility testing
- [ ] Art style validation
Phase 2: Game Jam Development (October 10-17, 2025)
Duration: 7 days Focus: Core development, content creation, and integration
Day 1-2: Core Systems (Oct 10-11)
[ ] Gameplay Systems
- [ ] Player movement and controls
- [ ] Core game mechanics
- [ ] Basic progression system
- [ ] Input system implementation
[ ] Technical Foundation
- [ ] Rendering pipeline setup
- [ ] Audio system implementation
- [ ] Performance optimization
- [ ] Build system setup
Day 3-4: Content Creation (Oct 12-13)
[ ] Level Design
- [ ] First level implementation
- [ ] Environmental storytelling
- [ ] Puzzle/objective design
- [ ] Level progression
[ ] Art Assets
- [ ] Character models and animations
- [ ] Environment assets
- [ ] UI/UX design
- [ ] VFX and particles
Day 5-6: Integration & Polish (Oct 14-15)
[ ] Audio Integration
- [ ] Music implementation
- [ ] Sound effects
- [ ] Audio mixing
- [ ] Audio optimization
[ ] Polish Pass 1
- [ ] Bug fixing
- [ ] Performance optimization
- [ ] UI/UX refinement
- [ ] Gameplay balancing
Day 7: Final Polish & Submission (Oct 16-17)
[ ] Final Polish
- [ ] Final bug fixes
- [ ] Performance optimization
- [ ] Visual polish
- [ ] Audio polish
[ ] Submission Preparation
- [ ] Final build creation
- [ ] Submission materials
- [ ] Documentation completion
- [ ] Game jam submission
👥 Team Responsibilities
Core Team
- Game Designer: [Name] - Game mechanics, level design, balancing
- Programmer: [Name] - Core systems, gameplay implementation
- Artist: [Name] - Visual assets, UI/UX design
- Audio Designer: [Name] - Music, sound effects, audio implementation
Extended Team (if applicable)
- Producer: [Name] - Project management, coordination
- QA Tester: [Name] - Testing, bug reporting
- Writer: [Name] - Narrative, dialogue, documentation
📊 Milestone Tracking
Preparation Phase Milestones
Week 1 Deliverables (Sep 25 - Oct 1)
- [ ] Game concept finalized
- [ ] Core mechanics identified
- [ ] Art style direction decided
- [ ] Technical requirements defined
Week 2 Deliverables (Oct 2 - Oct 9)
- [ ] Game Design Document complete
- [ ] Development plan created
- [ ] Core mechanics prototype
- [ ] Team roles assigned
Game Jam Phase Milestones
Day 1-2 Deliverables (Oct 10-11)
- [ ] Core systems implemented
- [ ] Basic gameplay functional
- [ ] Input system working
- [ ] Performance targets met
Day 3-4 Deliverables (Oct 12-13)
- [ ] First level playable
- [ ] Art assets integrated
- [ ] Basic audio implemented
- [ ] UI/UX functional
Day 5-6 Deliverables (Oct 14-15)
- [ ] Audio fully integrated
- [ ] Polish pass 1 complete
- [ ] Bug fixes implemented
- [ ] Performance optimized
Day 7 Deliverables (Oct 16-17)
- [ ] Final build complete
- [ ] All testing complete
- [ ] Submission materials ready
- [ ] Game jam submission successful
🎯 Risk Management
High-Risk Items
Technical Challenges: [e.g., Complex rendering, Performance optimization]
- Mitigation: [e.g., Early prototyping, Performance testing]
- Contingency: [e.g., Feature reduction, Platform-specific optimization]
Content Creation: [e.g., Art asset creation, Audio production]
- Mitigation: [e.g., Asset pipeline optimization, External contractors]
- Contingency: [e.g., Simplified art style, Reduced content]
Timeline Pressure: [e.g., Feature creep, Scope expansion]
- Mitigation: [e.g., Regular scope reviews, Feature prioritization]
- Contingency: [e.g., Feature cuts, Timeline extension]
Medium-Risk Items
Team Coordination: [e.g., Communication, Workflow]
- Mitigation: [e.g., Regular meetings, Clear documentation]
- Contingency: [e.g., Process improvement, Additional communication]
Quality Assurance: [e.g., Testing time, Bug resolution]
- Mitigation: [e.g., Continuous testing, Early QA involvement]
- Contingency: [e.g., Extended testing, Bug triage]
📈 Success Metrics
Development Metrics
- Code Quality: [e.g., <5% bug rate, 90% test coverage]
- Performance: [e.g., 60 FPS target, <2s load times]
- Content: [e.g., 100% asset completion, All levels playable]
Timeline Metrics
- Milestone Completion: [e.g., 90% on-time delivery]
- Scope Management: [e.g., <10% scope creep]
- Quality Gates: [e.g., All quality gates passed]
Team Metrics
- Team Satisfaction: [e.g., >8/10 team satisfaction]
- Communication: [e.g., Daily standups, Weekly reviews]
- Collaboration: [e.g., Cross-functional collaboration]
🔄 Review Process
Weekly Reviews
- Monday: [e.g., Sprint planning, Priority setting]
- Wednesday: [e.g., Progress check, Issue identification]
- Friday: [e.g., Sprint review, Retrospective]
Milestone Reviews
- Phase 1 Review: [e.g., Design approval, Prototype validation]
- Phase 2 Review: [e.g., Content review, Feature validation]
- Phase 3 Review: [e.g., Final review, Release approval]
Quality Gates
- Technical Gate: [e.g., Performance targets, Code quality]
- Content Gate: [e.g., Asset completion, Content quality]
- Polish Gate: [e.g., Bug count, User experience]
📝 Documentation Updates
Regular Updates
- Weekly: [e.g., Progress reports, Issue tracking]
- Bi-weekly: [e.g., Milestone reviews, Timeline updates]
- Monthly: [e.g., Comprehensive project review]
Key Documents
- Project Status: [e.g., Weekly status reports]
- Risk Register: [e.g., Risk tracking and mitigation]
- Change Log: [e.g., Scope changes, Timeline adjustments]
- Lessons Learned: [e.g., Process improvements, Best practices]
This timeline should be updated regularly to reflect actual progress and any necessary adjustments.
